Le "latent effect" est une fonction qui ne s active que sous certaines conditions
j ai listé une partie des ces items avec leur fonctions, toutes ne sont pas encore connues
Latent Effects partie 1
Ronin Ring [Rare Lv50 Latent Effect: Acc+5 SAM]
Activates when TP is below 100
Soldier's Ring [Rare Lv50 Latent Effect: Double Attack+2 WAR]
-unknown-
Kampfer Ring [Rare Lv50 Latent Effect: Counter+2 MNK]
-unknown-
Medicine Ring [Rare Lv50 Latent Effect: Cure Potency +10% WHM]
-unknown-
Sorceror's Ring [Rare Lv50 Latent Effect: Magic Atk Bonus+10 BLM]
-unknown-
Fencer's Ring [Rare Lv50 Latent Effect: En- Damage+5 RDM]
-unknown-
Rogue's Ring [Rare Lv50 Latent Effect: Steal+3 THF]
-unknown-
Guardian's Ring [Rare Lv50 Latent Effect: Shield Bash+10 PLD]
-unknown-
Slayer's Ring [Rare Lv50 Latent Effect: Weapon Bash+10 DRK]
-unknown-
Tamer's Ring [Rare Lv50 Latent Effect: "Killer" Effects+3 BST]
-unknown-
Minstrel's Ring [Rare Lv50 Latent Effect: Spell Interruption Rate-25% BRD]
-unknown-
Tracker's Ring [Rare Lv50 Latent Effect: Enmity-2 RNG]
-unknown-
Shinobi Ring [Rare Lv50 Latent Effect: Haste+4% NIN]
-unknown-
Drake's Ring [Rare Lv50 Latent Effect: Enhances "Jump" Effects DRG]
-unknown-
Conjurer's Ring [Rare Lv50 Latent Effect: Avatar Perpetuation Cost-1 SMN]
-unknown-
Soldier's Earring [Rare Lv70 Latent Effect: Def+20% WAR]
-unknown-
Kampfer Earring [Rare Lv70 Latent Effect: Counter+5 MNK]
-unknown-
Medicine Earring [Rare Lv70 Latent Effect: Damage Taken-30% WHM]
-unknown-
Sorceror's Earring [Rare Lv70 Latent Effect: Damage Taken-30% BLM]
-unknown-
Fencer's Earring [Rare Lv70 Latent Effect: Magic Damage Taken-30% RDM]
-unknown-
Rogue's Earring [Rare Lv70 Latent Effect: Evasion+15 THF]
-unknown-
Guardian's Earring [Rare Lv70 Latent Effect: Spell Interruption Rate-30% PLD]
-unknown-
Slayer's Earring [Rare Lv70 Latent Effect: Physical Damage Taken-20% DRK]
-unknown-
Tamer's Earring [Rare Lv70 Latent Effect: Increases Success Rate of "Tame" BST]
-unknown-
Minstrel's Earring [Rare Lv70 Latent Effect: Physical Damage Taken-30% BRD]
-unknown-
Tracker's Earring [Rare Lv70 Latent Effect: Physical Damage Taken-30% RNG]
-unknown-
Ronin Earring [Rare Lv70 Latent Effect: Magic Damage Taken-20% SAM]
-unknown-
Shinobi Earring [Rare Lv70 Latent Effect: Haste+20% NIN]
-unknown-
Drake Earring [Rare Lv70 Latent Effect: Double Attack+5 DRG]
-unknown-
Conjurer's Earring [Rare Lv70 Latent Effect: Damage Taken-20% SMN]
-unknown-
Rune Baghnakhs [Lv70 DMG+13 DLY+60 Latent Effect: Str+7, Counter+1 WAR/MNK/BLM/RDM/THF/DRK/BST/BRD/NIN/SMN]
+Rune Blade [Lv70 DMG39 DLY236 Latent Effect: DMG43, Dex+5 WAR/BLM/RDM/THF/PLD/DRK/BRD/RNG/SAM/SMN]
+Rune Axe [Lv70 DMG45 DLY276 Latent Effect: Adds "Regen" Effect, Atk+5 WAR/BLM/DRK/BST/BRD/RNG/SMN]
+Rune Chopper [Lv70 DMG88 DLY504 Latent Effect: Haste+9%, Acc+5 WAR/BLM/DRK/BRD/SMN]
+Rune Halberd [Lv70 DMG68 DLY396 Latent Effect: Double Attack+5, Dex+6 WAR/BLM/PLD/BRD/SAM/DRG/SMN]
+Rune Rod [Lv70 DMG26 DLY288 Latent Effect: Atk+10, Healing Magic Skill+6 WHM/BLM/SMN]
+Rune Staff [Lv70 DMG32 DLY366 Latent Effect: Magic Attack Bonus, Int+2, Mnd+2, Chr+2 WAR/MNK/WHM/BLM/RDM/BST/BRD/SMN]
+Rune Bow [Lv73 DMG38 DLY360 Latent Effect: Racc+5, Enmity-2 WAR/BLM/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/SMN]
+Rune Arrow [Lv70 DMG+32 DLY+120 Latent Effect: Vit+1, Ratk+10 WAR/BLM/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/SMN]
Activates during combat. Effects drain 1mp/3sec.
Carapace Gauntlets/+1 [Lv61 DEF16/17 WTR+5/6 Latent Effect: Atk+8/9 Def+16/17 WAR/MNK/RDM/THF/DRK/BST/BRD/RNG/SAM/DRG]
Activates when HP is at or below 75%
Carapace Helm/+1 [Lv61 DEF23/24 WTR+7/8 Latent Effect: Atk+10/11 Def+23/24 WAR/MNK/RDM/THF/DRK/BST/BRD/RNG/SAM/DRG]
Activates when HP is at or below 50%
Carapace Breastplate/+1 [Lv61 DEF44/45 WTR+9/10 Latent Effect: Atk+12/13 Def+44/45 WAR/MNK/RDM/THF/DRK/BST/BRD/RNG/SAM/DRG]
Activates when HP is at or below 25%
Rasetsu Tekko (NQ only)[Lv72 DEF24 Atk+2 Evasion+10 Latent Effect: Counter+1 SAM/MNK/NIN]
Activates when HP is low Unsure on percentage
Rasetsu Hachimaki (NQ only)[Lv72 DEF31 Atk+2 Damage Taken: Blaze Spikes, Latent Effect: Counter+1 SAM/MNK/NIN]
Activates when HP is low Unsure on percentage
Rasetsu Samue (NQ only)[Lv72 DEF50 Atk+2 Damage Taken: Shock Spikes, Latent Effect: Counter+1 SAM/MNK/NIN]
Activates when HP is low Unsure on percentage
Rasetsu Hakama (NQ only)[Lv72 DEF40 Atk+2 Damage Taken: Ice Spikes, Latent Effect: Counter+1 SAM/MNK/NIN]
Activates when HP is low Unsure on percentage
Rasetsu Sune-Ate (NQ only)[Lv72 DEF23 Atk+5 Evasion+5 Latent Effect: Counter+1 SAM/MNK/NIN]
Activates when HP is low Unsure on percentage